Companion Concept - Theodosia

Background

Theodosia Bloomridge is a high-caliber lady of nobility. Her father, a foreign wine tycoon, sent her to Baldur’s Gate to see her married off to an appropriately wealthy suitor.

Unfortunately, her carriage never made it. Theodosia and her entourage fell to a savage owlbear attack while traversing through the wilds of Faerûn.

One survivor emerged from the gore: a lowly scullery maid by the name of Miffy. It’s no surprise she made it out alive — Miffy was always good at surviving, be it by luck or by wit.

Perhaps this drive for survival is what prompted her to salvage Theodosia’s belongings and assume her identity.

In the end, “Theodosia” does arrive in Baldur’s Gate in time for the courting season. She just happens to be scrawnier and less educated than most ladies of high society. Most folk chalk it up to cultural differences, though the city’s gossips have more sinister theories.

Personality

Theodosia often comes across as shallow and a bit condescending. After all, in order to get by, she has had to put all her efforts toward maintaining a certain polish: perfect hair, fine clothes, excessive hygiene, etc. In her pursuit of these things, she often chides the people around her and urges them to adhere to the lofty standards that she is bound to.

She sometimes craves the freedoms that her companions hold. She’s far too prideful to admit it, though.

Her well-manicured visage can be disrupted by the unexpected. She is easily flustered by vulgar displays, taken aback by sudden acts of violence, and quite easy to sway with threats.

Plot

From the start, Theodosia is somewhat boastful. She makes her so-called status clear. Though it requires “lowering her standards,” she agrees to travel with the party because she is desperate to get back to Baldur’s Gate before the conclusion of the courting season. Her marriageability depends on it.

There are hints scattered throughout earlier acts that give the player a chance to see through her façade. At one point, she warns the party that the berries they are about to forage are poisonous. She knows this due to a history of having to forage for her own food, but brushes off any accusation of this off by telling Tav that, as the daughter of a well-respected wine tycoon, it’s expected that she’d have an extensive knowledge of various fruits and berries.

Upon arrival in Baldur’s Gate, she reunites with the baron who had been courting her. It is soon revealed that he has heinous plans to further subjugate the servant class of Baldur’s Gate. He remains Theodosia’s easiest ticket to a life of comfort, and she would benefit greatly from setting her morals aside and turning the other cheek.

Bad-aligned Ending

She is Theodosia.

She finishes the courting process with a morally questionable baron and agrees to be his wife, giving him what he needs to rise in power: a respected partner and the promise of an heir.

She is sidelined in his story, confined to her new role as a chess piece in his games. She will do whatever the baron asks of her, no matter who will be hurt in the process.

Good-aligned Ending

She is Miffy.

She embraces her true self and kills the morally questionable baron, freeing her from her fate and preventing him from enacting his will on the poverty-stricken lower city.

Though she does not gain the wealth she’d been working toward initially, many of the comforts she sought from high society come to her when she becomes one of Baldur’s Gate’s heroes: financial stability, respect, the power to protect herself, etc.

Items

General Info

Romance

Scene 1

Theodosia approaches Tav at camp and chastises them for their disheveled appearance. She insists that they bathe immediately.

If invited to join Tav in the river, she immediately becomes indignant, explaining that it simply wouldn’t be appropriate. However, she is willing to help them “groom themself” after they get cleaned up.

What follows is a tender, if not a bit awkward, scene where Theodosia sits by the river with Tav, combing through their hair, fussing over the seams of their clothes, and ultimately admitting that they consider them to be quite attractive when not coated in grime.

If complimented back, she becomes flustered and tries to deflect. She makes a comment about how “horribly disfigured” her face is due to scarring, citing it as the reason she has yet to find a suitor. This is a rare instance of her speaking lowly of herself, revealing a true insecurity.

Scene 2 (Following Good Ending)

Finally unbound by the expectations of a high-society marriage candidate, she can now give into her true desires — and the player is the focus of about half of them.

She takes the initiative, pulling the player aside into the woods for some debauched fun. She tries to act unbothered by the dirt, but a successful insight check reveals that she’s not happy about it. Its up to them to pull her mind away from it.

Scene 2 (Following Bad Ending)

She is promised to another. She cannot pursue the player seriously. She confesses that there was a time she entertained the thought of building a future with them, but that time has long since passed.

Nonetheless, she feels that she must lie with the player to dispel any doubts surrounding her impending marriage. It must be a secret, and there mustn’t be any confusion as to what her intentions with them are. She asks that the player refer to her as Miffy, just for the night.

The following morning, she denies any suggestion that she and the player spent the night together.

Character Interaction Samples

Theodosia: Astarion, you said you were a magistrate back in the city, but I don’t recognize you from any high society events. Why is that?

Astarion: I tend to leave those so-called parties rather early on. It doesn’t take long to fill a glass with wine and find a willing lover.

Theodosia: I’m suddenly grateful for the fact we hadn’t met before this.

Lae’zel: This terrain is easily traversable and yet you are out of breath. Your upbringing has made you soft, istik.

Theodosia: My upbringing was plenty harsh, thank you very much. It wasn’t all pastries and trips to the opera.

Lae’zel: Clearly those trips were taken by carriage. The underdevelopment of your leg muscles is a concern to us all.

Flavor Text

Written based on computer generated prompts for items and armor.

Armor